Accessibility
Accessibility for educational games is a work in progress across the industry. We continually seek solutions to make our products fully accessible and we strive to adhere to established standards for accessibility and usability on each new project. Some of our older products may not be accessible in all areas and have not been optimized for current accessibility recommendations. Here, we offer the content and approach of this game, so that learners are better able to find alternative content and ways of learning.
Content of Website
In the fictional world of Market Set Go!, the player will add and manage stalls in a farmers market with the goal of providing food and entertainment to market goers while keeping them healthy with proper food safety practices. The player earns money through sales and can invest in additional stalls, enhancements to stalls, and decor for the market.
Approach
Gameplay is conducted via mouse, trackpad clicking, or keyboard. It may be compatible with some assistive input devices that emulate pointer or keyboard input.
Cognitive Aspects
This game begins with a brief tutorial. Players can also learn within the first few stalls with minimal penalties for mistakes.
Color Blindness
Graphics were reviewed using Sim Daltonism and other browser-based color-contrast tools.
Fine Motor Skills
The interactive can be completed using mouse/trackpad or keyboard commands and does not require precise clicking.
Audio
Music and sound effects are present, but the game is playable without sound.
Interface
This game is web-based and designed for mobile and desktop use.
Language
This game is available in English.
Visual Aspects
Keyboard zooming is not available in-game. Use device zoom (e.g., browser zoom or mobile accessibility zoom) as needed.
Text
In-game text is present and framed for legibility. We continue to iterate for clarity and readability.